FinalUnlock
All0/0 Chapter0/0

Marvel’s Spider-Man Remastered

Before you startNo permanent missables recorded
Difficulty
Starting on hardest is not required. Play the first run on any difficulty and do Ultimate on New Game+, where you keep your level and skills.
Difficulty details

Combat is forgiving on lower settings, but one run must be on Ultimate, and several Taskmaster and Screwball challenges need Spectacular or Ultimate ratings.

Missables
No permanently missable achievements recorded.
Missable details

Finish the story, then clean up in free roam.

Co-op
No co-op requirement recorded.
Online details

Single-player only.

Save planning
Review the recorded save or replay precautions before advancing.
Read precautions

Do Ultimate difficulty on New Game+ to cover two achievements in one run.

Unofficial guide. Locations are not verified in game. Details

Filters

Keys: / search · n next unchecked · [ ] previous / next chapter

Unofficial Marvel’s Spider-Man Remastered 100% achievement guide: how to unlock all 78 achievements, plus all 143 collectibles with step-by-step directions and landmarks. Tick them off as you play.

Manhattan collectibles

Backpacks

  1. Backpack — First Date Menu. Head to the east side of Chinatown and check the rooftops. You also get pointed to this one at the end of the Keeping the Peace story mission.
  2. Backpack — Hospital Bill. Find the hospital by the shore and look on its wall right next to the Urgent Care Center sign, a short way south of the First Date Menu backpack.
  3. Backpack — Nightclub VIP Card. Go to the radio tower in the south of Chinatown, zip up to the top and look on its dish.
  4. Backpack — “Thank You” Drawing. Find the red Huadong Cuisine restaurant and look on the wall above it.
  5. Backpack — Plushie. Go down into an alley and look low on the wall beside a dumpster and some graffiti.
  6. Backpack — Failed Prototype. In the north of Chinatown, zip to the top corner of a building where you can perch; the backpack is there.
  7. Backpack — Prom Flower. Head to the south-west corner of Greenwich and look on top of a building there.
  8. Backpack — Classic Web Shooter. Head to the west side of Greenwich, go under the bridge structure and look up at its ceiling.
  9. Backpack — Pizza Delivery Hat. In northern Greenwich, drop to the ground behind a brick fence with a dumpster beside it.
  10. Backpack — Arm Webs. In northern Greenwich, look on a wall of a small structure on top of a low building.
  11. Backpack — Selfie. Climb to a roof with solar panels and look below the panels, on the wall next to a red banner.
  12. Backpack — Oscorp Visitor Pass. Head to the east side of Greenwich and check the wall of an apartment building.
  13. Backpack — Hygiene Kit. In the south of the district, climb to the highest roof of a building and look on a wall there.
  14. Backpack — Dumpling Recipe. Climb the Financial District church all the way up; the backpack is at the very tip of its spire.
  15. Backpack — Locket. Head west to the shoreline and follow the walkway or pier out to its end.
  16. Backpack — Graphing Calculator. In the south-east of the district, look at the top of a street lamp.
  17. Backpack — Science Trophy. Find the tunnel that runs through a building and look up at its ceiling.
  18. Backpack — Self-Help Book. North-east Financial District, on a wall on the roof of a building.
  19. Backpack — Wheatcake Recipe. North-west Financial District, on a wall near the roof of a building.
  20. Backpack — ESU Badge. Find the Auerbach Theatre and look on its wall just above the theatre’s sign.
  21. Backpack — Electrician Gloves. Head to the north of the district and find the Marco Anders billboard; the backpack is by its bottom-right corner.
  22. Backpack — Ticket Stub. Go to the north-east corner of Midtown and look under the bridge, on the structure holding it up.
  23. Backpack — High School T-Shirt. From the bridge in north-east Midtown, go a little south to the building opposite ColeXCo and look on its slanted roof.
  24. Backpack — Job Application. Find a black and gold building and look in the round hollow on its roof.
  25. Backpack — Shocker’s Suit. In the north-west of Midtown, find a domed roof and go to the centre of the dome.
  26. Backpack — College Thesis. Search the rooftops for the large Crow’s Nest billboards; the backpack is behind them.
  27. Backpack — Spider-Tracer. Go into an alley between buildings and look on the wall at a building’s corner.
  28. Backpack — Snow Globe. Go to the east side by the water and find the building that cars drive underneath; look up at the ceiling of that passage.
  29. Backpack — Rhino Fragment. In south-east Midtown, climb a building by the water and look inside the structure on its roof.
  30. Backpack — Apartment Application. In south-east Midtown, climb onto a domed building and look on a wall on its roof.
  31. Backpack — Knuckle Duster. In south-west Midtown, find the pharmacy and check the building across from it; the backpack is on a wall beside a patch of greenery.
  32. Backpack — Yuri’s Contact Info. In south-west Midtown, find the Frosted Halos billboard and climb to the roof next to it; the backpack is on the wall by a Black Cat graffiti.
  33. Backpack — Old Glasses. In north-west Hell’s Kitchen, find the building by the shore and look on the vent in its wall.
  34. Backpack — Old Cellphone. Go down to the railway and into the subway tunnel; the backpack is on a support structure inside.
  35. Backpack — Spider-Menace Article. In north-east Hell’s Kitchen, find the construction site and climb its crane.
  36. Backpack — Physics Book. Rooftop on the east side of Hell’s Kitchen, on a short wall.
  37. Backpack — The Lizard’s Blood. Go to the waterfront with the shipping containers and climb the tall structure that overlooks the shore.
  38. Backpack — Vulture Jammer. In southern Hell’s Kitchen, find the large set of stairs near some graffiti; the backpack is beside them.
  39. Backpack — Cracked Lens. In south-east Hell’s Kitchen, climb onto the roof of the church.
  40. Backpack — Stealth Fragment. Find the basketball court next to a soccer field and look at the top of the lamp that overlooks them.
  41. Backpack — Bottle of Spices. Head to the north-west and find the building among the park trees; it is on its roof.
  42. Backpack — Keychain. Climb onto a building roof and look on a wall there; no closer landmark is written. Incomplete: Only a rough position is known; use the map icon after the district tower is restored to find the exact spot.
  43. Backpack — Good Luck Card. East side of the Upper West Side, on a wall on a building’s roof.
  44. Backpack — MJ Article. Find the building with an archway entrance, climb up the windows and look just under the archway ceiling.
  45. Backpack — Portable Game Device. Find the bridge tunnel in the park and look on the wall underneath it.
  46. Backpack — Wrestling Flyer. Go to the south of the park and climb onto the roof of the memorial stage.
  47. Backpack — Magnet. Head to the east edge of the district and go into the tunnel inside the bridge structure; the backpack is on a wall there.
  48. Backpack — Vial of Sand. Go to the building with the helipad and look on the pillar near its highest point.
  49. Backpack — Old Camera. Head to the west side of the Upper East Side and look on top of a building there.
  50. Backpack — Spider-Signal. Find the industrial building and climb to the top of its smokestack.
  51. Backpack — Lawyer’s Business Card. Look on the ground in a Harlem corner where some dumpsters stand; it is right beside them.
  52. Backpack — Helmet Fragment. Head to northern Harlem and check the ground right next to a dumpster.
  53. Backpack — Spidey Squad Pin. Find a four-storey building and look underneath its fire escape.
  54. Backpack — Comic Book. Head to the west of Harlem and look at the corner of an apartment building.
  55. Backpack — Spider Logo Sketches. Go to where the bridge out of the city starts and look beside it, near the trees.

Landmarks

  1. Landmark — The Bar With No Name. Harlem: Go to the railway bridge and look for the graffiti walls under it. Photograph the bar’s door.
  2. Landmark — Empire State Building. Midtown: You photograph this one in the Landmarking story mission, which teaches the camera.
  3. Landmark — Rand Corporation. Midtown: Photograph the Rand Corporation sign on the building’s wall.
  4. Landmark — Saint Patrick’s Cathedral. Midtown: Photograph the cathedral’s front entrance or its large windows.
  5. Landmark — Rockefeller Center. Midtown: Photograph the center; if the shot is blocked, climb a nearby rooftop for a clearer angle.
  6. Landmark — Radio City Music Hall. Midtown: Photograph the Radio City Music Hall sign above the entrance.
  7. Landmark — The Flatiron Building. Midtown: Head to the south of Midtown and photograph the building.
  8. Landmark — Madison Square Park. Midtown: Photograph the golden monument in the middle of the park.
  9. Landmark — Chrysler Building. Midtown: Find the Chrysler Building and photograph it.
  10. Landmark — United Nations. Midtown: Go to the east side of Midtown and photograph the row of flags.
  11. Landmark — Wakanda Embassy. Midtown: Head to the east side of Midtown and photograph the embassy.
  12. Landmark — New York Library. Midtown: Photograph the skull banners by the library’s entrance.
  13. Landmark — Grand Central Terminal. Midtown: Photograph the statue on the front of the terminal and the facade behind it.
  14. Landmark — Queensboro Bridge. Midtown: Photograph the bridge at the south-east edge of the Upper East Side.
  15. Landmark — Daily Bugle HQ. Midtown: Go to the west of Midtown and photograph the Daily Bugle sign on top of the building.
  16. Landmark — Times Square. Midtown: Head to the north-west of Midtown and photograph Times Square.
  17. Landmark — Symkarian Embassy. Midtown: Follow the landmark icon on the map and photograph the embassy. Incomplete: What exactly to frame for this landmark is not written yet; follow the map icon.
  18. Landmark — Battery Park. Financial District: Photograph the big silver eagle statue in the park.
  19. Landmark — Trinity Church. Financial District: Photograph the church, ideally the side with the large clock face.
  20. Landmark — City Hall. Financial District: Photograph the front entrance of City Hall.
  21. Landmark — Wall Street. Financial District: Photograph the building beside the statue, or the statue itself.
  22. Landmark — Brooklyn Bridge. Financial District: Photograph the bridge; its road deck or towers should be enough.
  23. Landmark — Damage Control HQ. Financial District: Photograph the Damage Control sign on the building’s wall.
  24. Landmark — Municipal Building. Financial District: Photograph the Municipal Building.
  25. Landmark — Confucius Plaza. Chinatown: Photograph the plaza with the big tree in its centre.
  26. Landmark — Mott Street. Chinatown: Photograph the hotel sign or the street itself.
  27. Landmark — Williamsburg Bridge. Chinatown: Photograph the bridge.
  28. Landmark — Manhattan Bridge. Chinatown: Go to the bridge and photograph it.
  29. Landmark — Washington Square Park. Greenwich: Photograph the eagle on the structure in the park.
  30. Landmark — ESU. Greenwich: Near Washington Square Park, photograph the red and white banners.
  31. Landmark — Sanctum Sanctorum. Greenwich: Photograph the round red swirling window.
  32. Landmark — Union Square Park. Greenwich: Photograph the statue in the middle of the park.
  33. Landmark — FACT Channel Station HQ. Greenwich: Photograph the FACT Channel sign on the building’s wall.
  34. Landmark — Clinton Mission Shelter. Hell’s Kitchen: Photograph the shelter’s entrance.
  35. Landmark — Fogwell’s Gym. Hell’s Kitchen: Photograph the Fogwell’s Gym sign on the building.
  36. Landmark — Fisk Tower. Hell’s Kitchen: Photograph the Fisk Tower sign on the building.
  37. Landmark — Josie’s Bar. Hell’s Kitchen: Photograph the bar with its name in the frame.
  38. Landmark — Alias Investigations. Hell’s Kitchen: Photograph the door, keeping the newspaper clipping behind the bars beside it in the frame.
  39. Landmark — Madison Square Garden. Hell’s Kitchen: Photograph the entrance with the building’s name in view.
  40. Landmark — Lincoln Center. Upper West Side: Head to the south of the Upper West Side and photograph the center.
  41. Landmark — Natural History Museum. Upper West Side: Photograph the museum’s entrance.
  42. Landmark — Morningside University Main Campus. Upper West Side: Head to the north of the Upper West Side and photograph the main campus.
  43. Landmark — Manhattan Museum of Contemporary Art. Central Park: On the east side of Central Park, photograph the museum entrance.
  44. Landmark — Bethesda Fountain. Central Park: Go to the south-west of the park and photograph the fountain.
  45. Landmark — The Solomon R Guggenheim Museum. Upper East Side: Head to the west of the Upper East Side and photograph the museum.
  46. Landmark — Avengers Tower. Upper East Side: South of the police station in the east of the district, photograph the Avengers logo on the tower.
  47. Landmark — The Raft. Upper East Side: Photograph the prison on its own island off the east of the district.

Research Stations

  1. Research Station — Ventilate the Problem. Go to the Ventilate the Problem station in Harlem; stations are marked on the map once the Harry’s Passion Project story mission is done. Destroy the 15 vents on the marked buildings within 45 seconds, aiming and firing webs at each, then turn the valve to finish.
  2. Research Station — Shaking Harlem. Go to the Shaking Harlem station in Harlem; stations are marked on the map once the Harry’s Passion Project story mission is done. Use Ground Strike to send out a shockwave that shows the high-pressure spots, then relieve all three.
  3. Research Station — Visibly Shaken. Go to the Visibly Shaken station in Harlem; stations are marked on the map once the Harry’s Passion Project story mission is done. Turn on the cloaking tech, go into the drone field and destroy the drones while staying invisible.
  4. Research Station — Spider-Bot. Go to the Spider-Bot station in Upper West Side; stations are marked on the map once the Harry’s Passion Project story mission is done. Track down the missing Spider-Bot.
  5. Research Station — Lightning Rod. Go to the Lightning Rod station in Upper West Side; stations are marked on the map once the Harry’s Passion Project story mission is done. Turn the antennas so that every signal tower is linked up. Watch out: This station only appears after every other station is complete.
  6. Research Station — Dive and Dash. Go to the Dive and Dash station in Upper East Side; stations are marked on the map once the Harry’s Passion Project story mission is done. Take an algae sample and make the deep dives the station asks for.
  7. Research Station — Vaccinate the Fish. Go to the Vaccinate the Fish station in Hell’s Kitchen; stations are marked on the map once the Harry’s Passion Project story mission is done. Find the affected barrels at the docks and treat each one.
  8. Research Station — Snapping Up Smog. Go to the Snapping Up Smog station in Hell’s Kitchen; stations are marked on the map once the Harry’s Passion Project story mission is done. Swing through the eight smog clouds, then chase down two vehicles and photograph them.
  9. Research Station — Reboot Times Square. Go to the Reboot Times Square station in Midtown; stations are marked on the map once the Harry’s Passion Project story mission is done. Swing past the billboards and hit each marked point with electric webs.
  10. Research Station — Pigeon Vaccine. Go to the Pigeon Vaccine station in Midtown; stations are marked on the map once the Harry’s Passion Project story mission is done. Vaccinate the pigeons in all three parks.
  11. Research Station — Chemical Leak. Go to the Chemical Leak station in Midtown; stations are marked on the map once the Harry’s Passion Project story mission is done. Solve the puzzle that stops the chemical leak.
  12. Research Station — Data Chain. Go to the Data Chain station in Midtown; stations are marked on the map once the Harry’s Passion Project story mission is done. Solve the puzzle that realigns the ESU server.
  13. Research Station — Hiding in the Crowd. Go to the Hiding in the Crowd station in Greenwich; stations are marked on the map once the Harry’s Passion Project story mission is done. Stop the leaking propellant, then catch the thief.
  14. Research Station — Under Pressure. Go to the Under Pressure station in Chinatown; stations are marked on the map once the Harry’s Passion Project story mission is done. Plug the leaks and clear the debris that blocks the water flow.
  15. Research Station — Smog Alert. Go to the Smog Alert station in Chinatown; stations are marked on the map once the Harry’s Passion Project story mission is done. Swing through the eight smog clouds, then chase down three vehicles and photograph them.
  16. Research Station — Bacteria Buddies. Go to the Bacteria Buddies station in Financial District; stations are marked on the map once the Harry’s Passion Project story mission is done. Get to ESU without web-swinging, then find the chemical the research needs.
  17. Research Station — Cell Tower Frequency. Go to the Cell Tower Frequency station in Financial District; stations are marked on the map once the Harry’s Passion Project story mission is done. Reset the towers that are interfering with your suit.

Black Cat Stakeouts

  1. Black Cat Stakeout — The first stakeout. You do this one inside the Stakeout story mission, which follows Home Sweet Home. The mission walks you through using the camera.
  2. Black Cat Stakeout — Midtown stakeout 1. From the camera, look for a very low rooftop nearby; the doll peeks out of its door.
  3. Black Cat Stakeout — Midtown stakeout 2. Turn the camera right to a rooftop patio; the doll peeks out of its glass doors, near Black Cat graffiti.
  4. Black Cat Stakeout — Upper East Side stakeout. Look down at a building with a domed roof. To the right of the dome, the doll peeks out of a rooftop access door beside Black Cat graffiti.
  5. Black Cat Stakeout — Harlem stakeout. Find a building with a big white square on its roof and check by the chimney; the doll may also be described as behind a rooftop door with Black Cat graffiti.
  6. Black Cat Stakeout — Upper West Side stakeout. Look across to the building with a rooftop pool. Above the pool, between the skylights, the doll peeks out of a door to the left of Black Cat graffiti.
  7. Black Cat Stakeout — Hell’s Kitchen stakeout 1. Look down at street level for a building front covered in Black Cat graffiti; the doll sits in its shop display window (the Valeria store).
  8. Black Cat Stakeout — Hell’s Kitchen stakeout 2. Find a low roof squeezed between two taller buildings, below some cranes. The doll is partly hidden in a vent on a wall covered in graffiti, including a winged pig.
  9. Black Cat Stakeout — Greenwich stakeout. Turn left to a rooftop bar terrace with orange umbrellas, west of the camera; the doll sticks out of a door between two bins.
  10. Black Cat Stakeout — Chinatown stakeout. Look slightly right to a building covered in graffiti; the doll peeks out of a skylight under its roof.
  11. Black Cat Stakeout — Financial District stakeout 1. Find the billboard with Black Cat artwork on it; the doll is in a vent on that same roof, under the billboard.
  12. Black Cat Stakeout — Financial District stakeout 2. Look at a narrow building with green roof tiles; the doll peeks out of a vent or hatch on top of it.

Howard’s Pigeons

  1. Howard’s Pigeon — Harlem 1. Go to the park in north-west Harlem and look among its trees for the bird.
  2. Howard’s Pigeon — Harlem 2. Look on top of a street tree in the middle of Harlem; the Harlem police station nearby is a handy fast-travel point.
  3. Howard’s Pigeon — Upper East Side. Look in the north of the district, between two apartment buildings.
  4. Howard’s Pigeon — Upper West Side 1. In the north-west of the district, look on the windowsill of a brown and white building.
  5. Howard’s Pigeon — Upper West Side 2. In the northern part of the district it flies in mid-air right in front of an enemy base.
  6. Howard’s Pigeon — Hell’s Kitchen. Go to the Hell’s Kitchen harbour and look on a lamp post beside the docks.
  7. Howard’s Pigeon — Midtown 1. Look in mid-air right beside the Midtown police station, near the helipad.
  8. Howard’s Pigeon — Midtown 2. Look in mid-air in east Midtown, near the Chrysler Building.
  9. Howard’s Pigeon — Greenwich 1. In west Greenwich, look above the basketball courts near the red and green toppings billboard.
  10. Howard’s Pigeon — Greenwich 2. Go to Washington Square Park in south Greenwich and look above the fountain.
  11. Howard’s Pigeon — Chinatown. Look in mid-air near Confucius Plaza, by the archway in south Chinatown.
  12. Howard’s Pigeon — Financial District. Go to the Financial District police station, across from a museum, and look near its helipad.

Achievements

78 achievements. None can be missed for good. Labels show which ones need the hardest difficulty or a long grind.

Story (10)

Knocking Down Kingpin

Beat Wilson Fisk in the opening story mission. Stay back, web him and throw objects, and only close in to hit him while he is stunned.

Demons Emerge

Finish Act 1. It unlocks when the story mission And the Award Goes to… ends.

The Six Assemble

Finish Act 2. It unlocks when the story mission Out of the Frying Pan… ends.

Grounded

Beat Electro and Vulture, the first pair of bosses in Act 3.

Sting and Smash

Beat Scorpion and Rhino, the second boss pair in Act 3. Stun Rhino with objects around the arena, and web Scorpion to pull him to the ground before hitting him.

Staying Positive

Beat Martin Li in his Act 3 fight. Throw debris at him to wear him down; the extra enemies keep spawning, so you can ignore them.

End Game

Finish Act 3 by completing the last story mission, Pax in Bello.

Shock and Awe

Beat Shocker in the story. You chase him twice, then fight him inside a bank.

One More Time

Finish the story once, then start New Game+ from your save on the main menu and finish its last mission, Pax in Bello, again.

Power and Responsibility

(Hardest difficulty) Finish every main story mission on Ultimate difficulty. It is easiest on New Game+, with all skills and upgraded gadgets. Tip: Ultimate raises the damage you take; play it on New Game+ to cover One More Time at the same time.

Side missions (5)

Friendly Neighbourhood Spider-Man

Finish every side mission (blue diamonds on the map). Many unlock as the story goes on.

Schooled

Finish all the corrupted student side missions from Philip Chang at ESU, which start during Act 2.

Tombstone Takedown

Beat Tombstone at the end of his side mission chain, which opens after you meet him in Act 2.

A Bit of a Fixer-Upper

Finish every optional project at Otto’s lab: the synthetic tissue desk and the neural interface bench. More unlock as the story goes on. Tip: If it does not unlock after the last project, use the other lab station once more.

With Great Power...

Visit Uncle Ben’s grave in the cemetery at the far top-left corner of the map and press the prompt to pay respects.

Taskmaster challenges (7)

Master of Masters

Finish every Taskmaster challenge once; Taskmaster then fights you, and beating him unlocks this.

Challenge Finder

Finish every Taskmaster challenge in the city at least once, at any rating.

Fists of Fury

Get Spectacular or better in a Taskmaster combat challenge. Chain moves and mix in gadgets to keep the score multiplier climbing.

Short Fuse

Get Spectacular or better in a Taskmaster bomb challenge. Speed matters most: zip and launch between points, and the Point Launch Boost skill helps.

Spy Hunter

Get Spectacular or better in a Taskmaster drone challenge. Time counts most, so missing a few markers is fine; let go of swings early to keep speed.

Ninja

Get Spectacular or better in a Taskmaster stealth challenge. Chain takedowns to build the score multiplier.

Master's Education

Get Ultimate rating on any one Taskmaster challenge. A Midtown bomb challenge is the usual pick.

Collectibles (7)

Pigeon Hunter

Catch all 12 of Howard’s pigeons. Start the Helping Howard side mission by F.E.A.S.T. in Chinatown first.

Cat Prints

Finish all 12 Black Cat stakeouts, then go to the Cat’s Cradle marker in the Upper West Side, clear the Sable base and use the voice recorder in her hideout.

Cat's Out of the Bag

Finish your first Black Cat stakeout; the first one is part of the story.

Lost and Found

Pick up any 5 backpacks; the Backpacks checklist lists all 55 by district.

Backpacker

(Incomplete) Pick up all 55 backpacks, listed by district in the Backpacks checklist. Incomplete: The Keychain backpack only has a rough position written; the map icon shows the exact spot once the district tower is restored.

Sightseeing

(Incomplete) Photograph all 47 landmarks, listed by district in the Landmarks checklist. Incomplete: What to frame for the Symkarian Embassy is not written yet; follow its map icon.

R&D

Finish all 17 research stations. The last one, Lightning Rod, only appears after the other 16.

Map activities (3)

Amazing Coverage

Restore every police surveillance tower by tuning its frequency. The first comes from a story job for Yuri.

I Heart Manhattan

(Incomplete, Grind-heavy) Reach 100% in all nine districts: every collectible, side activity, base, challenge and crime type listed for the district. Incomplete: Secret photo ops, crimes, bases and challenges are counted here but not listed as checklist rows.

Neighbourhood Watch

Clear every faction crime in one district. Central Park only has thug crimes, so it can be done before Act 3.

Bases (6)

Ace the Base

Finish any enemy base while also completing both of its optional objectives.

All the King's Men

Clear every Fisk Hideout. Optional base objectives are not needed.

Inner Sanctuary

Clear every Demon Warehouse. Optional base objectives are not needed.

Back in the Slammer

Clear every Prisoner Camp. They open in Act 3 and show on the map as pink barbed-wire icons.

Mercenary Tactics

Clear every Sable Outpost, beating the waves and freeing the prisoners.

The Untouchable Spider-Man

Finish any enemy base without taking damage. The lower Fisk Hideout in the Upper West Side is a good choice. Tip: Zip away from flash grenades, which cannot be dodged normally; if you get hit, swing away to abandon and retry.

The City That Never Sleeps: The Heist (7)

The Cat Came Back

Finish The Maria, the first main mission of The Heist, which starts outside an art museum.

Here Kitty-Kitty

Finish the Black Cat chase in The Heist, which runs along the subway.

Bye Felicia

Finish Follow the Money, the last main mission of The Heist.

The Long Con

Find every stolen artwork across the city, then finish Like a Fiddle at the Greenwich police station.

Disorganised Crime

Clear all five Maggia crimes in one district during The Heist.

Screwy

Get Spectacular or better in every Screwball challenge of The Heist.

Seduced by the City

Reach 100% in The Heist: every main mission, every stolen artwork, every Screwball challenge and every Maggia crime.

The City That Never Sleeps: Turf Wars (7)

Pulling the Trigger

Finish Blindsided, the first mission of Turf Wars. It opens with a big fight and introduces shielded jetpack enemies; dodge under them to hit their backs.

Crossing the Thin Blue Line

Finish the Lockup mission, escorting police cargo between safe houses.

Steel Skull, Glass Jaw

Finish Bring the Hammer Down, the last mission of Turf Wars, including the Hammerhead fight.

Prohibition

Clear all four Hammerhead Fronts, indoor bases in Turf Wars. You start in stealth, then fight several waves once spotted.

The Gang War

Clear all five crimes in one district during Turf Wars. Crimes appear at random; if they stop, restart the game.

Turning the Screw

Get Spectacular or better in every Screwball challenge of Turf Wars, including the new stealth ones.

The City is My Family

Reach 100% in Turf Wars: main missions, all crimes, all Hammerhead Fronts, all Screwball challenges and the side mission after them.

The City That Never Sleeps: Silver Lining (7)

Frenemies

Finish Old Friends, the first mission of Silver Lining, which introduces the jetpack enemies.

Unplugged

Finish every Screwball challenge, wait for Miles to find her, then complete the Screwball chase, hitting every photobomb and destroying her drones.

Terminated

Finish One Plus One Equals Win, the last mission, beating Hammerhead with Sable.

The Wages of War

Clear all four Olympus Hideouts in the sewers, then finish Aiding a Human.

Unacceptable

Collect all 9 audiotapes, then finish the Scales of Justice mission they lead to.

Screwballed

Get Spectacular or better in every Screwball challenge of Silver Lining.

The City Sleeps

Reach 100% in Silver Lining: main missions, all crimes, all Olympus Hideouts, all Screwball challenges and all audiotapes.

Traversal and skills (9)

Wing It

Disturb pigeon flocks on rooftops while traversing; it unlocks after 500 flocks. Swing low over rooftops.

King of Swing

Complete a level 1 Traversal Benchmark (blue running icons in the Benchmarks menu).

And Stay Down!

Complete a level 1 Combat Benchmark (green fist icons in the Benchmarks menu).

Grinding All the Way

Max out any one benchmark type. Free Runner, which counts parkour moves, is a simple one to grind.

Spider-Sensible

Perfect Dodge 10 attacks. Buy Perfect Dodge in the Defender skills, then dodge just as the spider-sense icon turns blue.

Sticky and Tricky

Chain 4 different air tricks before landing. Buy the trick skill, then jump from a tall building and push the stick in different directions.

Hero for Higher

Climb to the very top of Avengers Tower in the Upper East Side and perch on one of the red lights.

Born to Ride

Ride the subway 5 times; every fast travel counts as a ride.

Spider-Man About Town

Greet 10 citizens by walking the streets and pressing the interact prompt near people.

Combat (4)

Arachnophobia

Do 75 stealth takedowns; ranged web strikes on unaware enemies and perch takedowns both count.

So Many Hits...

Reach a 100-hit combo. Dodges add to it and taking any damage resets it, so dodge around a big group.

Hug It Out

Use Trip Mines to pull 10 pairs of enemies into each other. Trip Mines become available in Act 2.

Overdrive

Finish 10 vehicle takedowns. Car chases come up as thug crimes, so scan districts with thug crimes left.

Upgrades and suits (6)

The Scientific Method

Craft your first gadget upgrade with tokens. Upgrades open early in the story.

Science FTW!

Craft 15 gadget upgrades with tokens; suit mods do not count. Tip: Save your challenge and base tokens for suits first; they are the scarce ones.

Full Arsenal

(Grind-heavy) Max out every gadget upgrade, which takes a large number of tokens from bases, crimes and challenges.

Snappy Dresser

Wear 5 new Spider-Suits, buying the extra suits with tokens first.

A Suit For All Seasons

(Grind-heavy) Buy every suit in the Suits menu with tokens. Suits that are earned as rewards rather than bought are not needed.

Superior Spider-Man

(Grind-heavy) Unlock every skill. You need enough skill points, which usually means reaching around level 45 to 50.