Marvel’s Spider-Man: Miles Morales
Before you startNo permanent missables recorded
- Difficulty
- Starting on hardest is not required. Play on the easiest setting: it helps the combo and stealth goals and no achievement needs a harder one.
Difficulty details
No difficulty achievements; everything can be done on the easiest setting, and the Spectacular training grades are easiest in the first challenge of each type.
- Missables
- No permanently missable achievements recorded.
Missable details
Finish the story, clean up in free roam, then play New Game+.
- Co-op
- No co-op requirement recorded.
Online details
Single-player only.
- Save planning
- Review the recorded save or replay precautions before advancing.
Read precautions
Finish the story, clean up in free roam, then play New Game+.
Unofficial guide. Locations are not verified in game. Details
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Unofficial Marvel’s Spider-Man: Miles Morales 100% achievement guide: how to unlock all 50 achievements, plus all 69 collectibles with step-by-step directions and landmarks. Tick them off as you play.
Manhattan collectibles
Time Capsules
- Time Capsule — Oscorp Science Centre Award. You get this one during the story mission Reconnecting: follow the mission marker on the map and dig it up after the flashback scene. It cannot be missed.
- Time Capsule — Wakandan Flag. Go to the train station and wait for a train to pull in. Jump on the roof: the capsule is wedged above the doors between two carriages. The train leaves quickly, so grab it before it pulls out; if you miss it, swing away and come back for the next train.
- Time Capsule — Homemade Hot Sauce. Head to the park on the west side by the river. Walk around the big rock pile until you see a low gap at its base, crawl through it into a small cave and take the capsule.
- Time Capsule — Deflated Soccer Ball. Go to the museum on the east side of the park. Climb its wall next to the wooden decorations; the capsule sits between them about halfway up.
- Time Capsule — Old Library Book. In the north-west of the district, find the rooftop garden where an older couple plays chess. The capsule is buried at the base of a tree in a planter; walk up to the tree and dig it out.
- Time Capsule — Visitor IDs. In the north-east, near the park, find the courtyard or terrace with a statue. The capsule is buried in the snow at the foot of the statue; interact with the base to dig it up.
- Time Capsule — Freeze-Dried Consumables. In central Hell's Kitchen go behind the building with the old pipes. Web-pull the grate off the blocked pipe so the trash falls out, then take the capsule from inside.
- Time Capsule — Ticket Stubs. In the south of the district, go under the bridge. Find the cracked section of wall, web-pull the bricks out and climb in to take the capsule.
- Time Capsule — 3D-Printed Molecules. In Times Square on the west side, climb the big round screen building. Crawl to the seam where two lit billboards meet; the capsule is tucked in the gap.
- Time Capsule — Graphics Card. Find the construction site at the ColeXCo building, with a yellow digger. Workers chase you out, so turn on Camouflage before you go in. The capsule is behind the digger next to a worker.
- Time Capsule — Veloci-Skates. At the small park on the Greenwich border in the south, a decorative holiday train sits on its track. Web-pull a carriage aside (stand back, it shoots toward you) and take the capsule from underneath.
- Time Capsule — Apartment Keys. In the south-west by the river, look for the wooden posts standing in the water; one has a red cloth on it. Hop out to that post and take the capsule on top.
- Time Capsule — Wheel Miniature. On the east side, go to the bridge by the river. The capsule is on a ledge on top of one of the bridge pillars.
- Time Capsule — Table Tennis Paddles. At the southern docks of Chinatown an old fishing boat drifts around. Swing over and land on it; the capsule is on deck. Landing on this boat also gives I'm on a Boat.
- Time Capsule — AR Swim Goggles. In the north of the district, climb a tall building and look into the chimney on its roof; the capsule is inside.
- Time Capsule — Pad and Stylus. In the centre of the district find the dry fountain. Web-pull the gear, then quickly aim and web it in place so it stays put, and take the capsule under the fountain.
Underground Caches
- Underground Cache — Harlem: Docks containers. Go to the docks and the stack of shipping containers. Gang members guard it, so clear them first. Break the boxes or the container wall the scanner highlights and open the cache.
- Underground Cache — Harlem: Garage with a gear. Find the garage door with a gear above it. Web-pull the gear, then quickly aim and web it so the door stays open, and go in for the cache.
- Underground Cache — Harlem: Construction site near Miles' home. At the construction site in east Harlem, the cache closest to Miles' home, scan to find the breakable door, web-pull it off its hinges and go inside. The door only reacts after you finish Aaron's train side mission, so do that first if nothing happens.
- Underground Cache — Upper West Side: Rooftop tent. Climb onto the roof of the shorter building and look under the small tent.
- Underground Cache — Upper West Side: Rooftop between packages. On the roof of the rectangular building the cache sits among packages, against a sheet of plywood.
- Underground Cache — Upper West Side: Underground Hideout. Inside the Upper West Side Underground Hideout, go to the room with the transmitter and generator. Break the cracked wall and open the cache behind it.
- Underground Cache — Central Park: Flag hut. In the north of the park near the Harlem border, find the small building with a tall flagpole. The cache is inside, under the American flag beside some cardboard boxes.
- Underground Cache — Central Park: Fountain shelter. Go to the angel fountain in the south of the park. Break the board with the Underground symbol on the structure next to it and walk in to find the cache.
- Underground Cache — Upper East Side: Gas station garage. In the north, open the left garage of the gas station by pulling the gear. A tank rolls out: web-pull the turret off its roof and throw it back to beat it, then go inside for the cache.
- Underground Cache — Upper East Side: Wall with the Underground logo. Near the Avengers building in the centre of the district, find the courtyard with a small fountain. Break the plywood wall with the Underground logo and go in.
- Underground Cache — Upper East Side: Behind scaffolding. At the U-shaped building with two flags, pull down the scaffolding platform in the courtyard construction area and go inside for the cache.
- Underground Cache — Upper East Side: Old roof on the Midtown border. Near the Midtown border, land on the old building's angled roof; the cache sits on its flat part.
- Underground Cache — Upper East Side: Underground Hideout. In the Upper East Side Underground Hideout, clear the enemies, break the plywood wall with the logo, then pull the dumpster away from the wall to reach the cache.
- Underground Cache — Hell's Kitchen: Fisk Tower entrance. Go to the closed Fisk Tower and swing in under the marquee. The cache is by the locked revolving door. Three Underground members attack when you get close.
- Underground Cache — Hell's Kitchen: Rooftop room. On the roof of the building with a crane attached there is a small half-built room. Pull its door off or break the boxes and take the cache.
- Underground Cache — Hell's Kitchen: Pier crane. Swing out to the pier and go behind the warehouse by the river. The cache leans against the small crane.
- Underground Cache — Hell's Kitchen: Roxxon Lab (West). In the Hell's Kitchen Roxxon Lab, take the second set of vents. Before the narrow vent into the fight room, turn back and drop through the larger opening in the vent floor into a small room with the cache.
- Underground Cache — Midtown: Story cache. You open this one about halfway through the story mission Harlem Trains Out of Service; follow the mission marker on the map. It cannot be missed.
- Underground Cache — Midtown: Construction site. At street level in the centre of the district, pull down the small scaffolding platform on the side of the building, go into the construction zone and turn left.
- Underground Cache — Midtown: Glass building roof. On the roof of the glass building, follow the small canyon across the roof into a narrow strip; the cache sits at the bottom.
- Underground Cache — Midtown: Balcony facing the Empire State Building. Land on the roof, then drop to the balcony that faces the Empire State Building. The cache leans against the barrier.
- Underground Cache — Midtown: Rooftop tarp. Jump over the metal fence onto the roof; the cache is under a small tarp in the middle. Underground members may guard this one, so beat them or slip in with Camouflage.
- Underground Cache — Greenwich: Fenced cage on a tall roof. On the Chinatown border, climb the tall building to just below its top. Find the chain-link cage on the corner, pull its door off and open the cache.
- Underground Cache — Greenwich: Roxxon gas station garage. In the centre of Greenwich, at the Roxxon gas station, pull the gear on the left garage and quickly web it so the door stays up. The cache is inside.
- Underground Cache — Greenwich: Under the building. Near the Financial District border, go down to street level and into the garage passage under the building. Break the wooden boxes at the fence and open the cache in the fenced area.
- Underground Cache — Greenwich: Underground Hideout. In the Greenwich Underground Hideout, beat the guards, then use the crane to lift the crates from the hidden way into the transmitter room. Pull down the platform beside the boarded door and climb over to the cache.
- Underground Cache — Chinatown: Guarded riverside roof. On the riverside roof of the H-shaped building, Underground members stand guard. Break the crate with the Underground logo by the scaffolding to reach the cache.
- Underground Cache — Chinatown: White tent. Partway up a brick building in the south there is a white tent over computer equipment. The cache is inside, left of the monitors.
- Underground Cache — Chinatown: Parking garage. In the centre of the district, zip up to the third level of the multi-storey car park; the cache is there.
- Underground Cache — Chinatown: Roxxon Lab (East). In the Chinatown Roxxon Lab, open the left garage by pulling the gear and webbing it, slide under the car and drop down the hatch. Before the main hall, zip into the thin vent above the door to reach the cache.
- Underground Cache — Financial District: Under rooftop stairs. In the centre of the district, on a roof, pull the green dumpster with the logo out from under the stairs (jump clear so it doesn't pin you). A few gang members attack when you open the cache.
- Underground Cache — Financial District: Rooftop logo crate. In the west, go to the building with a curved section and drop into the flat area in the middle. Break the crate with the Underground logo; the cache leans on the air conditioner.
- Underground Cache — Financial District: Container tunnel. At the docks, find the large green container with the Underground logo. Pull its doors open and follow the tunnel inside to the cache.
- Underground Cache — Financial District: Boat dock. Go round to the back of the building that faces the water, where there are two small boat docks. The cache is in the corner against the left wall of the right-hand dock.
- Underground Cache — Financial District: Roxxon Lab (South). In the Financial District Roxxon Lab, charge the generator, then web-link it to the node on the wall and on to the nodes by the stairs. The red door opens; go back up and through it to the cache.
Sound Samples
- Sound Sample — Story sample. Part of the story mission Breaking Through the Noise: the red buoy bell sits in the water north of the site, behind a big shipping container. Zip onto the container and record it. It cannot be missed, and it puts the others on the map.
- Sound Sample — Harlem. Stand on the road beside the basketball court (or on its fence) and record the train as it passes the station. Stay inside the search area.
- Sound Sample — Upper East Side. From the courtyard with the Christmas decorations, go up to the rooftops and find the water tower dripping onto the roof; record the icicles and dripping water under it.
- Sound Sample — Central Park. Go to the frozen lake on the south side of the park. Turn on Camouflage before you get close, then record the flock of pigeons on the ice. If they fly off, swing a long way out and come back to reset them.
- Sound Sample — Upper West Side. Record the fire engine parked in the open garage of the fire station.
- Sound Sample — Midtown. In Times Square, where the big roads meet, find the small recruiting booth near the south side of the square with a neon American flag, and record the hum of its lights.
- Sound Sample — Greenwich. Record the church clock tower, where the clock face would be. Stand far enough back without leaving the search area.
- Sound Sample — Chinatown. Stand in the street at the big Chinese gate between the dragon statues and record its wind chimes.
- Sound Sample — Financial District. Go to the southern tip of the district on the waterfront, facing the Statue of Liberty, and record a ferry sailing past. Check your spot on the minimap.
- Sound Sample — Back at the Beginning. After the district samples, the side mission Back at the Beginning appears in Harlem. Go to its marker, enter the hideout and open the locker. It gives the Purple Reign suit.
Postcards
- Postcard — Miles' home (Memory Lane). After the story, go to Miles' home and sleep in his bed. In the morning his mother has left the first postcard, which starts the side mission Memory Lane and marks the next search area.
- Postcard — Natural History Museum. At the Natural History Museum on the edge of Central Park, face the park and look right toward the street corner. The card is with the statue of men holding up a giant globe, beside the man at the back.
- Postcard — Empire State Building. Climb to the viewing platform at the top of the Empire State Building. In its north-east corner, the card is at the base of the coin binoculars with an out-of-order sign.
- Postcard — Modern Art Museum. At the museum on the north-west waterfront, look left of the sign for an upper balcony, zip up and stand on the big shell fossil; the card is on it.
- Postcard — Music Club. At street level, find the C.O.D.B.s Nightclub sign at the base of a tall building. Right of the door, zip to the lamp on the wall; the card is on the loudspeaker beside it.
- Postcard — Seafood Restaurant. On the east side of the district, find the giant lobster over the restaurant on a street corner. Zip onto its back; the card is on the tail.
- Postcard — El Barrio. In the north of the district, find the small castle-like building among the skyscrapers and go round to its north side. The card is on the mailbox on the iron gate.
- Postcard — C.J. Walker Park. In the park just east of Miles' home, with the big stone balls, go to the southern basketball court and check under the east hoop. Picking up this last card plays a short flashback.
Achievements
50 achievements. None can be missed for good. Labels show which ones need a long grind.
Story (15)
Rhino Rodeo
Story: ride Rhino through the shopping mall in the opening mission. It unlocks automatically as the story goes on and cannot be missed.
Like a Rhino in a China Shop
In the opening mission, while you steer Rhino through the mall, crash into 15 breakable things. Windows and tables count. Tip: If you miss it, replay the first main mission from the menu.
A Gift From Pete
Story: receive the gift suit from Peter. It unlocks automatically as the story goes on and cannot be missed.
The Harlem Express
Story: get the Harlem trains running again. It unlocks automatically as the story goes on and cannot be missed.
Hanging by a Thread
Story: hold the bridge together. It unlocks automatically as the story goes on and cannot be missed.
The Core of the Problem
Story: investigate Roxxon's underground lab. It unlocks automatically as the story goes on and cannot be missed.
True Deception
Story: finish the vault sequence in the mission Underground Undercover. It unlocks automatically as the story goes on and cannot be missed.
Veloci-Skates
Story: chase the Tinkerer through the city. It unlocks automatically as the story goes on and cannot be missed.
Shared History
Story: walk through Miles and Phin's past. It unlocks automatically as the story goes on and cannot be missed.
Competitive Spirit
In the story mission Like Real Scientists, during the flashback at the Oscorp Science Center, turn around after the ticket desk and door: in the next hall (after the aquarium) on the left is the rocket launch game. Mash the button faster than Phin; you can retry as often as you like. Tip: Missed it? Replay Like Real Scientists from the missions menu.
Exploding Bulldozer
Story: defeat Roxxon Rhino. It unlocks automatically as the story goes on and cannot be missed.
Family Drama
Story: defeat the Prowler. He comes to you after the mission Thicker Than Blood. It unlocks automatically as the story goes on and cannot be missed.
Ultimate Sacrifice
Story: save Harlem. It unlocks automatically as the story goes on and cannot be missed.
Socially Acceptable
As soon as you have control again after the story ends, open the social feed on the phone menu and scroll to the very bottom. On PC, dragging the scroll bar a few times speeds it up.
Plus Plus
Finish the story a second time on New Game+. Start it from the main menu on a free save slot once the story is done; everything carries over. Lower difficulty and skipping cutscenes keep it short. Tip: If the next main mission doesn't appear, do a few quick crimes.
Side missions (1)
Come at the King
Finish every Harlem side mission; that opens We've Got a Lead! in Harlem. Complete it.
Spider-Training (5)
Pete's First Villain
Complete all 9 Spider-Training challenges once, then play the side mission Final Test that appears in Greenwich.
Launch, Swing and Dive
Score Spectacular or better in any Spider-Training traversal challenge. The first one is the easiest.
Punching Pixels
Score Spectacular or better in any Spider-Training combat challenge. The first one is the easiest.
Dodging Light
Score Spectacular or better in any Spider-Training stealth challenge. The first one is the easiest.
Spider-Training: Complete
Finish all 9 Spider-Training challenges (3 traversal, 3 combat, 3 stealth) once, with any grade.
Map activities (3)
Five Star Review
Finish all 10 Friendly Neighborhood Spider-Man app requests. They appear over the story and are listed on the left tab of the app.
Crime Master
Finish all 11 crime types with both bonus objectives each. Track or replay any crime from the right tab of the app; you can do one bonus per run.
A New Home
Reach 100% in every district. The map shows a checklist per district: 9 Spider-Training challenges, 10 app requests, 16 capsules, 35 caches, 3 hideouts, 3 labs, 9 side missions, 8 postcards and 10 sound samples, plus the crimes. Do it after the story, because postcards only open then. Tip: It can pop a little before every last task is done.
Bases (3)
Under Their Noses
Clear all 3 Roxxon Labs. Grab the cache inside each before the fight.
Underground Undone
Clear all 3 Underground Hideouts. Grab the cache inside each.
Never Saw It Coming
Clear any Roxxon Lab or Underground Hideout without any enemy fully spotting you (a yellow question mark is fine, a red alert is not). Labs are easier. Use Camouflage, wall and ceiling takedowns, and reload the checkpoint if you are seen. Tip: Lower difficulty makes enemies slower to spot you.
Free roam (4)
I'm on a Boat
Land on the old fishing boat drifting around the southern Chinatown docks. The Table Tennis Paddles capsule is on it.
Best Fries in Town
In the Upper West Side, go to the diner from the first game and find the statue of its fry cook, Stan Lee, outside. Scan to highlight it and interact with it. Tip: It is a nod to the diner from the first game.
Never Give Up
Go to the cemetery at the north tip of Harlem, near its north-west corner. Scan to outline Jefferson Davis' grave and interact with it. If the scene doesn't start, leave and come back.
JJJ Would Be Proud
Open Photo Mode, add any sticker and change the lighting from the default. You don't need to take the photo.
Collectibles (4)
Urban Explorers
Collect all 16 Time Capsules: the one from the story mission Reconnecting and the 15 that then appear on the map.
Salvager
Open all 35 Underground Caches, including the six inside the Roxxon Labs and Underground Hideouts. Tip: Missed a base cache? Replay the base from its map marker; once you open the cache you can leave.
Deep Cuts
Record every Sound Sample and rebuild the Davis Brothers mix. It may unlock at the last district sample; finish Back at the Beginning anyway for district completion.
Memory Lane
Find all 8 Postcards in the after-story hunt that starts in Miles' bed.
Combat (9)
Nowhere to Hide
Do 100 stealth takedowns: one-hit takedowns where nobody sees you, including wall and ceiling takedowns. Tip: Replaying a stealth-heavy base or stealth mission helps farm this with the wall and ceiling ones.
From the Rafters
Do 25 takedowns from a ceiling above an enemy. Roxxon Labs are good for this.
Climbing the Walls
Do 25 takedowns from a wall next to an enemy. Roxxon Labs are good for this.
Invisible Spider
Defeat 50 enemies while Camouflage is on. Normal combat finishes count too.
Overcharge
Defeat 100 enemies with Venom attacks. Mapping two Venom moves to the shortcut slots in settings makes them easier to fire.
From Downtown
Venom Dash an enemy into a group of three or more. Aim from behind the group so the throw lands.
Up and Over
Venom Jump an enemy, then Venom Dash the same enemy while you are in the air.
100x Combo!!!
Land 100 hits in a row in one fight. On the easiest setting, taking a hit no longer resets the counter, only a pause does. Launch enemies and juggle them in the air, and skip finishers. Tip: Busy Roxxon Labs work well; restart the checkpoint if the combo drops.
Trapped
Defeat 50 enemies with the Remote Mine gadget. Pair it with the Gravity Well to pull groups onto the mine.
Upgrades and suits (5)
Mod that Suit
In the Suits menu, select a mod slot on any suit and craft any mod. One is enough.
Look with Better Eyes
In the Suits menu, select a visor mod slot and craft any visor mod. One is enough.
Kitbash
Craft 10 gadget upgrades. Upgrading every gadget to level 3 on the first run is enough.
Ready for Anything
(Grind-heavy) Get all 20 suits (19 at launch plus one added by a 2021 update). Some come from side missions and activities, the rest are crafted with tokens; the last one appears when you start New Game+.
Just the Beginning
(Grind-heavy) Unlock all 33 skills: 21 with skill points, 9 from finishing each Spider-Training challenge, and the last skill of each of the 3 trees, which only opens on New Game+ (the level cap rises from 20 to 30).
Completion (1)
Be Yourself
Earn the other 49 achievements; it unlocks right after the last one.