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CONTROL

Before you startNo permanent missables recorded
Difficulty
Starting on hardest is not required. Difficulty does not gate any achievement. Start on whatever feels comfortable; you can change it at any time and clean up side content after the ending.
Difficulty details

Combat is forgiving on the normal settings and you can lower the difficulty at any time. Bosses are readable, there is no New Game+ lock, and free roam after the ending lets you finish leftover hunts. The hard parts are length and collectible counters, not execution.

Missables
No permanently missable achievements recorded.
Missable details

Free roam after the story covers cleanses, side missions, alerts, countermeasures and collectible hunts.

Co-op
No co-op requirement recorded.
Online details

Single-player only.

Save planning
No save precautions recorded; check the guide before irreversible choices.
Unofficial guide. Achievement steps are not verified in game. Details

Filters and labels

What the labels mean

Reliable well established Check in game spot, route or name uncertain; alternatives in the details Unconfirmed treat with care

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Unofficial CONTROL achievement guide: all 67 achievements listed (1 with incomplete steps), with step-by-step directions and landmarks. Tick them off as you play.

CONTROL

Base game

  1. Choose to be Chosen (Reliable). Pick up the Service Weapon at the start of the story.
  2. Welcome to the Oldest House (Reliable). Finish story Mission 1.
  3. Paranatural Powerhouse (Reliable). Pick up the Launch ability during the campaign.
  4. Strange Collection (Reliable). Pick up 40 Collectibles across the Bureau.
  5. Unknown Caller (Unconfirmed). Unlocks during the campaign. The Steam list gives no description for this one, so confirm the trigger in game.
  6. Parautilitarian (Reliable). Buy your first ability upgrade.
  7. Astral Construction (Reliable). Build a Weapon Form or a weapon mod at a crafting bench.
  8. Ritualistic Thinking (Reliable). Cleanse 5 Control Points.
  9. Shifting Positions (Reliable). Pick up the Evade ability during the campaign.
  10. Directorial Override (Reliable). Finish story Mission 3.
  11. Unstable Matter (Reliable). Kill 50 enemies by Launching objects at them.
  12. Ritual Intuition (Reliable). Cleanse 10 Control Points.
  13. Record Keeper (Reliable). Pick up 80 Collectibles across the Bureau.
  14. Proper Handling Procedures (Reliable). Grab a live grenade or rocket with Launch and throw it.
  15. Old Boys' Club (Reliable). Finish story Mission 4.
  16. Insular Telekinesis (Reliable). Pick up the Shield ability during the campaign.
  17. Paranatural Collection (Reliable). Gather more than 100,000 Source.
  18. Threshold (Reliable). Finish story Mission 5.
  19. Bureau Archivist (Reliable). Pick up 120 Collectibles across the Bureau.
  20. Psychic Occupation (Reliable). Pick up the Seize ability during the campaign.
  21. Rising Thought (Reliable). Pick up the Levitate ability during the campaign.
  22. My Brother's Keeper (Reliable). Finish story Mission 6.
  23. Career Development (Reliable). Open all 3 Personal Mod slots.
  24. The Importance of Synergy (Reliable). Finish 5 side missions.
  25. Cognitive Intruder (Reliable). Seize 10 enemies with the Seize ability.
  26. The Face of the Enemy (Reliable). Finish story Mission 7.
  27. First On the Scene (Reliable). Clear 1 Bureau Alerts.
  28. Discerning the Pattern (Reliable). Cleanse 25 Control Points.
  29. Astral Phenomena (Reliable). Defeat Former, the boss of the Ashtray Maze sequence.
  30. Finnish Tango (Reliable). Finish story Mission 8.
  31. Non-Standard Issue (Reliable). Raise any Weapon Form to Level 3.
  32. Polaris (Reliable). Finish story Mission 9.
  33. Take Control (Reliable). Finish story Mission 10.
  34. Expert Parautilitarian (Reliable). Spend 50 Ability Points on upgrades.
  35. Interdimensional Defender (Reliable). Kill 1000 Hiss across the game.
  36. Inter-Departmental Cooperation (Reliable). Finish 10 side missions.
  37. Living Archetypes (Reliable). Defeat the Anchor during the main campaign.
  38. War Games (Reliable). Finish 5 Board Countermeasures.
  39. Altered Manifestations May Occur (Reliable). Defeat esseJ, the mirrored Jesse fight.
  40. FBC Crisis Solution Task Force (Reliable). Finish 15 side missions.
  41. Aggressive Growth (Reliable). Defeat Mold-1 in the mold colony side content.
  42. Head of Communications (Reliable). Defeat Mr. Tomassi during the main campaign.
  43. Master Parautilitarian (Reliable). Spend 100 Ability Points on upgrades.
  44. Crisis Management (Reliable). Clear 5 Bureau Alerts.
  45. Volatile Debris (Reliable). Kill 10 enemies with Shield Burst.
  46. Astral Tactician (Reliable). Finish 25 Board Countermeasures.

The Foundation

  1. < Make/Unmake > (Reliable). Use Shape and Fracture a combined total of 100 times in the Foundation.
  2. Astral Plumbing (Reliable). Find the restroom that opens onto the Astral Plane in the Foundation.
  3. Hostile Work Environment (Reliable). Kill 50 Hiss Sharpened.
  4. Star Performance (Reliable). Finish the Foundation side mission where Jesse stars in Swift Platform.
  5. A Strong Foundation (Reliable). Finish every mission in the Foundation expansion.
  6. One of Us (Reliable). Find every Maneki-neko cat statue in the Foundation.
  7. Niche Position (Reliable). Find every hidden location in the Foundation.
  8. Subterranean Research (Reliable). Pick up every Collectible in the Foundation.
  9. Supportive Staff (Reliable). Have a Deployed Ranger kill 5 enemies for you.
  10. Rush Job (Reliable). Kill 100 enemies with Shield Rush.

AWE

  1. Familiar Methodologies (Reliable). Survive the fight against Hartman in the AWE expansion.
  2. Multiple Applications (Reliable). Hit 3 targets in one Multi-Launch.
  3. The Third Thing (Reliable). Defeat Hartman in the AWE expansion.
  4. In-depth Investigations (Reliable). Find 80% of the Collectibles in the Investigations Sector.
  5. Workplace Recreation (Reliable). Play one game in Arcade Mode.
  6. Surge of Power (Reliable). Upgrade the Surge ability to its maximum level.
  7. Elevated Mind (Reliable). Kill 25 Airborne Rangers.
  8. Surge Protector (Reliable). Kill 50 enemies with Surge.
  9. Chief Investigator (Reliable). Find 80% of the hidden locations in the Investigations Sector.
  10. Work Smarter, Not Harder (Reliable). Stick a Surge grenade to an object, then Launch that object into an enemy.
  11. Vending Spree (Reliable). Destroy 80% of the Altered Vending Machine instances in the AWE content.

Achievements

67 achievements. None can be missed for good. Labels show which ones need a long grind. Steam keeps track of the ones you have, so there are no tick boxes here.

Story (10)

Choose to be Chosen

Pick up the Service Weapon at the start of the story.

Welcome to the Oldest House

Finish story Mission 1.

Directorial Override

Finish story Mission 3.

Old Boys' Club

Finish story Mission 4.

Threshold

Finish story Mission 5.

My Brother's Keeper

Finish story Mission 6.

The Face of the Enemy

Finish story Mission 7.

Finnish Tango

Finish story Mission 8.

Polaris

Finish story Mission 9.

Take Control

Finish story Mission 10.

Campaign (45)

Strange Collection

(Grind-heavy) Pick up 40 Collectibles across the Bureau.

Unknown Caller

(Incomplete) Unlocks during the campaign. The Steam list gives no description for this one, so confirm the trigger in game. Tip: Hidden on Steam with no public description.

Ritualistic Thinking

Cleanse 5 Control Points.

Unstable Matter

(Grind-heavy) Kill 50 enemies by Launching objects at them.

Ritual Intuition

(Grind-heavy) Cleanse 10 Control Points.

Record Keeper

(Grind-heavy) Pick up 80 Collectibles across the Bureau.

Proper Handling Procedures

Grab a live grenade or rocket with Launch and throw it.

Paranatural Collection

(Grind-heavy) Gather more than 100,000 Source.

Bureau Archivist

(Grind-heavy) Pick up 120 Collectibles across the Bureau.

The Importance of Synergy

Finish 5 side missions.

Cognitive Intruder

(Grind-heavy) Seize 10 enemies with the Seize ability.

First On the Scene

Clear 1 Bureau Alerts.

Discerning the Pattern

(Grind-heavy) Cleanse 25 Control Points.

Astral Phenomena

Defeat Former, the boss of the Ashtray Maze sequence.

Interdimensional Defender

(Grind-heavy) Kill 1000 Hiss across the game.

Inter-Departmental Cooperation

(Grind-heavy) Finish 10 side missions.

Living Archetypes

Defeat the Anchor during the main campaign.

War Games

(Grind-heavy) Finish 5 Board Countermeasures.

Altered Manifestations May Occur

Defeat esseJ, the mirrored Jesse fight.

Familiar Methodologies

Survive the fight against Hartman in the AWE expansion.

FBC Crisis Solution Task Force

(Grind-heavy) Finish 15 side missions.

Aggressive Growth

Defeat Mold-1 in the mold colony side content.

Multiple Applications

Hit 3 targets in one Multi-Launch.

< Make/Unmake >

(Grind-heavy) Use Shape and Fracture a combined total of 100 times in the Foundation.

The Third Thing

Defeat Hartman in the AWE expansion.

Astral Plumbing

Find the restroom that opens onto the Astral Plane in the Foundation.

In-depth Investigations

(Grind-heavy) Find 80% of the Collectibles in the Investigations Sector.

Hostile Work Environment

(Grind-heavy) Kill 50 Hiss Sharpened.

Head of Communications

Defeat Mr. Tomassi during the main campaign.

Workplace Recreation

Play one game in Arcade Mode.

Star Performance

Finish the Foundation side mission where Jesse stars in Swift Platform.

Crisis Management

(Grind-heavy) Clear 5 Bureau Alerts.

Volatile Debris

Kill 10 enemies with Shield Burst.

A Strong Foundation

Finish every mission in the Foundation expansion.

Elevated Mind

(Grind-heavy) Kill 25 Airborne Rangers.

Surge Protector

(Grind-heavy) Kill 50 enemies with Surge.

Astral Tactician

(Grind-heavy) Finish 25 Board Countermeasures.

Chief Investigator

Find 80% of the hidden locations in the Investigations Sector.

Work Smarter, Not Harder

Stick a Surge grenade to an object, then Launch that object into an enemy.

One of Us

Find every Maneki-neko cat statue in the Foundation.

Niche Position

Find every hidden location in the Foundation.

Subterranean Research

(Grind-heavy) Pick up every Collectible in the Foundation.

Supportive Staff

Have a Deployed Ranger kill 5 enemies for you.

Rush Job

(Grind-heavy) Kill 100 enemies with Shield Rush.

Vending Spree

(Grind-heavy) Destroy 80% of the Altered Vending Machine instances in the AWE content.

Progression (12)

Paranatural Powerhouse

Pick up the Launch ability during the campaign.

Parautilitarian

Buy your first ability upgrade.

Astral Construction

Build a Weapon Form or a weapon mod at a crafting bench.

Shifting Positions

Pick up the Evade ability during the campaign.

Insular Telekinesis

Pick up the Shield ability during the campaign.

Psychic Occupation

Pick up the Seize ability during the campaign.

Rising Thought

Pick up the Levitate ability during the campaign.

Career Development

Open all 3 Personal Mod slots.

Non-Standard Issue

Raise any Weapon Form to Level 3.

Expert Parautilitarian

Spend 50 Ability Points on upgrades.

Master Parautilitarian

(Grind-heavy) Spend 100 Ability Points on upgrades.

Surge of Power

Upgrade the Surge ability to its maximum level.